
- #FORZA HORIZON 4 VR UPDATE#
- #FORZA HORIZON 4 VR DRIVER#
- #FORZA HORIZON 4 VR SOFTWARE#
- #FORZA HORIZON 4 VR PC#
- #FORZA HORIZON 4 VR SERIES#
There are other signs that this title wasn’t originally built with VR in mind – the cockpit mirrors appear distorted and aren’t very usable (but there is a ‘virtual mirror’ option for the HUD), and there are jarring transitions during loading, and the opening panning camera shots before each race can feel uncomfortable in VR. The cars with the old animations also seem to be the most inconsistent in their default head position, but the game does allow for cockpit camera/seat adjustment.
#FORZA HORIZON 4 VR DRIVER#
But the old steering and driver model still feature in many of the cars, including the popular DTM and GT3 series. Sector3 has been improving in this area – every new car they release has an animation that does well beyond 180, and features a complete, more-realistic driver model. iRacing (2008) also used 180-degree rotation for years, but has since reworked the animations across most of its cars.

However, due to an outdated, 180-degree steering animation, along with an incomplete, poorly-proportioned driver model (with no torso), RaceRoom’s VR experience has suffered. Performance is strong on both headsets, the menus and HUD work well, and it supports supersampling and world scale adjustment.

VR support in RaceRoom landed for Rift and Vive in January, and despite using a relatively old graphics engine, Sector3 delivered a solid implementation. Even on the most ‘hardcore’ setting, handling is on the forgiving side, but it is a very enjoyable drive, thanks to its powerful audio design and impressive AI. Unlike the others on this list, the game offers three different physics models – ‘Novice’, ‘Amateur’, and ‘Get Real’, which are effectively driving assist presets.
#FORZA HORIZON 4 VR SERIES#
Today, the presentation is becoming more consistent, with many impressive track environments and detailed cars, representing the DTM series particularly well.

After the studio endured a challenging transition from SimBin to Sector3 in 2014, the game began to improve significantly, with a clearer direction towards realism. RaceRoom Racing Experience (2013) is the only ‘free-to-play’ sim on the list (most content requires purchasing). RaceRoom Racing Experience Photo courtesy Sector3 Studios The truth is, depending on your sensitivity to particular contributing factors, one could justify listing these titles in almost any order, as they all feature a functional, competent VR mode – many of their differences are nuanced.īest Steering Wheel & Pedals for Newcomers to VR Sim Racing 5. Below are our top five recommendations – please note, the list is weighted towards the VR implementation, not the ‘simulation value’.
#FORZA HORIZON 4 VR PC#
The situation continues to improve with the exception of Automobilista (2016), every PC racing sim (in active development) now has some form of VR support for the Vive and Rift. Assetto Corsa (2014), for example, was functional on the Rift DK1 in Early Access in 2013 and had solid consumer Rift support by May 2016, but only received Vive support in March 2017. In terms of getting development kits into the wild, Oculus had more than a two-year head start, the effects of which are still apparent today at launch, the Vive was poorly supported by racing sims, and in some cases remained totally unsupported for months. However, that was definitely not the case. The headsets shared similar specifications and, for seated games like racing sims, should have delivered a very similar experience. The HTC Vive launched on April 5th 2016, a week after the consumer Oculus Rift.
#FORZA HORIZON 4 VR SOFTWARE#
Since then, the situation has improved, but each software solution featured here can still be considered a work-in-progress. Every title has been re-evaluated based on its current VR features and performance.įrom mid-2014 until early 2016, when the Rift DK2 was essentially the only hardware option, software support in racing simulators was a nightmare.
#FORZA HORIZON 4 VR UPDATE#
Update (10/6/17): Following the recent launch of Project CARS 2, this top 5 list has been overhauled. Now that the majority of PC racing sims support VR, there are several compelling options to try.

As one of the first game genres to embrace VR, sim racing has successfully transitioned from the ‘very early adopter’ stage (using Oculus development kits) to the ‘early adopter’ stage (the first-generation consumer headsets).
